AI Insights · Timothy · April 2024
Top 5 Idler Games Performance in Belgium Q1 2024
In Q1 2024, the top 5 idler games in Belgium showed varied trends in downloads, revenue, and active users, according to Sensor Tower.
In Q1 2024, the leading idler games on a unified platform in Belgium exhibited diverse performance patterns in terms of downloads, revenue, and active users. These insights are derived from Sensor Tower, offering a closer look at how each game fared during the quarter.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd experienced a significant drop in weekly downloads, starting at nearly 2K and ending the quarter at just over 1K. Revenue showed fluctuations, peaking at $5.4K in the first week of January and gradually decreasing to around $2.4K by the last week of March. Active users also saw a decline from approximately 5.5K to 2.9K over the same period.
Another title from AppQuantum Publishing Ltd, Gold and Goblins: Idle Games, had a steady start with 1.6K downloads in early January, which then dipped to around 442 by the end of March. Revenue peaked at $6K in mid-February but saw a decline towards the end of the quarter, closing at about $2.7K. Active users remained relatively stable, fluctuating around 6K throughout the quarter.
Idle Mafia by DianDian Interactive Holding showed a consistent decrease in downloads, starting at 967 and dropping to 415 by the end of March. Revenue peaked at $3K in the second week of January before stabilizing around $1.3K towards the end of the quarter. Active users trended downwards from 5K to approximately 3.5K.
The Tower - Idle Tower Defense from Tech Tree Games LLC had a minimal download count, starting at 204 in the first week of January and dropping to 20 by the end of March. Revenue showed a peak of $2.3K in early March but generally remained low, ending the quarter at $564. Active users also dwindled from 431 to 143 over the same period.
Finally, Eatventure by Lessmore UG (haftungsbeschränkt) started strong with 3.3K downloads in the first week of January, peaking again at 3K in late February, and closing at 2K by March end. Revenue trends showed a peak of $1.4K in late February, ending the quarter around $784. Active users maintained a strong presence, starting at 19.5K and slightly declining to 16.6K by the end of March.
For more detailed insights, visit Sensor Tower.